During my time at EA Tiburon, I worked on Madden 19 and Madden 20, across Gen 8 and Gen 9 platforms. My primary focus was on developing the Create a Face feature, which allowed players to customize their characters using scanned human features for enhanced realism.
I was part of the team that built this feature from the ground up, contributing from the prototype stage through production and release.
Additionally, I worked on various assets, including crowds, gear, accessories, and player heads.